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Module Detailed Information for [CS4247]
Academic Year : 2018/2019 Semester : 2
Correct as at 21 Feb 2019 05:00

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Module Information
Module Code :
Module Title : Graphics Rendering Techniques
Module Description : This module provides a general treatment of real-time and offline rendering techniques in 3D computer graphics. Specific topics include the raster graphics pipeline, viewing and transformation, real-time mapping techniques, real-time shadow algorithms, local reflection models, global illumination, distributed ray tracing, photon mapping, radiosity, volume rendering, image-based rendering and modelling, and strategies for anti-aliasing and photo-realism.
Module Examinable : -
Exam Date : 06-05-2019 AM
Modular Credits : 4
Pre-requisite : CS3241
Preclusion : Nil
Module Workload (A-B-C-D-E)* : 3-0-0-3-4
Remarks : Nil
* A: no. of lecture hours per week
B: no. of tutorial hours per week
C: no. of laboratory hours per week
D: no. of hours for projects, assignments, fieldwork etc per week
E: no. of hours for preparatory work by a student per week

Lecture Time Table
Class TypeWeek TypeWeek DayStartEndRoom

Tutorial Time Table
Attention: The tutorial timetables could be updated from time to time. Students are advised to check regularly for the latest update on the change of tutorial timing.
No Tutorial Class or to be announced. Please check with the department offering this module.

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